[DoD:S] Super Logs v1.1.3

Download
Download is available until
  • Version
  • Download 11
  • File Size 17.51 KB
  • File Count 1
  • Create Date 28. February 2024
  • Last Updated 28. February 2024

SuperLogs: DOD:S

This is part of a series of plugins for many mods to enable more detailed logging, all in HL Log Standard.

These plugins give the ability to track many things not natively logged by the game in log parsers such as HLstatsX:CE, Psychostats, and others.

For SuperLogs: DOD:S, the following features are available:

Actions

  • headshot

Weapon logging for hitgroup, accuracy, and damage statistics (twice as fast as the old "weapon_logging" plugin for some functions)

Kill location coordinates
Note that these are logged as an extra line before the death message is logged as supported by HLX:CE 1.6 and later as well as future versions of Psychostats.
Ex.

Code:
L 07/30/2009 - 15:20:08: World triggered "killlocation" (attacker_position "-398 1216 -105") (victim_position "-277 585 76")

Logging "Fixes"

  • Logs a "Started Map:..." line for the first map of the server (would normally happen too early to be logged)

There are some cvars available to control what does and does not get logged by the plugin as some plugins may overlap functionality (ex. HLstatsX:CE Ingame Plugin <=1.5.6 logs headshot, backstab, and some others).

Cvars (1 = Enable; 0 = Disable)
superlogs_headshots - Enable logging of headshot player action (default on)
superlogs_wstats - Enable logging of weapon stats (default on)
superlogs_locations - Enable logging of location on player death (default on)
superlogs_ktraj - Enable psychostats-style "KTRAJ" location logging (default off)

Also See
SuperLogs: TF2
SuperLogs: L4D
SuperLogs: Insurgency
SuperLogs: NeoTokyo
SuperLogs: Age of Chivalry
SuperLogs: Fistful Of Frags
SuperLogs: GoldenEye: Source
SuperLogs: CSS
SuperLogs: Generic
SuperLogs: ZPS
SuperLogs: HL2DM/SourceForts
SuperLogs: CSpromod
SuperLogs: PVKII

Compiling Notes
SuperLogs: DOD:S requires loghelper and wstatshelper.inc to be in the scripting/include directory when compiling, and therefore, will not compile on the web compiler. SM version 1.1 or higher is required to compile.

Leave a Reply

Your email address will not be published. Required fields are marked *